Author: Milton HTsin, Co-Founder at RFG Studio's
Date: 26th Feb 2025
The Roblox Group Stats Fetcher is a web application that dynamically retrieves and displays statistics about a specified Roblox group. It fetches data from the Roblox API to show the total number of visits and the count of active games associated with the group. This document outlines the functionality, structure, and usage of the application.
The application offers the following key features:
The application is built using the following technologies:
The application communicates with the following API endpoint to fetch game data:
https://games.roproxy.com/v2/groups/{GroupID}/games?accessFilter=2&limit=100&sortOrder=Asc
Replace {GroupID}
with the actual group ID to retrieve data specific to that group.
The core functionality is implemented in the JavaScript section of the HTML file. Here’s a breakdown of the key components:
let totalVisits;
let activeGames;
const GroupID = 33421657; // Your Group ID
totalVisits: Stores the total number of visits retrieved from the API.
activeGames: Stores the count of active games.
GroupID: The Roblox group ID for which the data is fetched.
function getData() {
const api200 = `https://games.roproxy.com/v2/groups/${GroupID}/games?accessFilter=2&limit=100&sortOrder=Asc`;
return fetch(api200)
.then((response) => response.json());
}
Purpose: Constructs the API URL and fetches data from the Roblox API.
Returns: A Promise that resolves to the JSON response from the API.
const request = getData();
request.then(data => {
totalVisits = data.data.reduce((sum, game) => sum + game.placeVisits, 0);
activeGames = data.data.length; // Count the number of active games
document.getElementById('VisitsCounter').textContent = `${totalVisits} Visits`;
document.getElementById('ActiveGamesCounter').textContent = `${activeGames} Active Games`;
}).catch(error => {
console.error('Error fetching data:', error);
document.getElementById('VisitsCounter').textContent = 'Error fetching visits';
document.getElementById('ActiveGamesCounter').textContent = 'Error fetching active games';
});
Total Visits Calculation: Uses reduce to sum up the placeVisits of all games.
Active Games Count: Simply counts the number of games in the data.data
array.
Error Handling: Logs errors to the console and updates the UI with error messages if the fetch fails.
GroupID
variable in the JavaScript section to match your Roblox group ID.Roblox Group Stats Fetcher provides a straightforward way to monitor group statistics through a web interface. This document serves as a guide for developers to understand the structure and functionality of the application. Feel free to modify and enhance the code to suit your needs!
Consider the following enhancements:
Below is a sample code snippet for the Roblox Group Stats Fetcher:
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Roblox Group Stats Fetcher</title>
<style>
body {
font-family: Arial, sans-serif;
background-color: #f4f4f4;
margin: 0;
padding: 20px;
}
.stats {
background: #fff;
border-radius: 8px;
box-shadow: 0 2px 10px rgba(0, 0, 0, 0.1);
padding: 20px;
display: flex;
justify-content: space-around;
}
.stat {
font-size: 18px;
color: #333;
}
.credit {
margin-top: 20px;
font-size: 12px;
color: #666;
text-align: center;
}
</style>
</head>
<body>
<div class="stats">
<span class="stat" id="VisitsCounter">Loading Visits...</span>
<span class="stat" id="ActiveGamesCounter">Loading Active Games...</span>
<span class="stat">Founded 2022</span>
</div>
<div class="credit">
<p>Credit: RFG Studio's <a href="https://rfgstudios.com">rfgstudios.com</a> | Author: Milton HTsin</p>
</div>
<script>
let totalVisits;
let activeGames;
const GroupID = 33421657; // Your Group ID
function getData() {
const api200 = `https://games.roproxy.com/v2/groups/${GroupID}/games?accessFilter=2&limit=100&sortOrder=Asc`;
return fetch(api200)
.then((response) => response.json());
}
const request = getData();
request.then(data => {
totalVisits = data.data.reduce((sum, game) => sum + game.placeVisits, 0);
activeGames = data.data.length; // Count the number of active games
document.getElementById('VisitsCounter').textContent = `${totalVisits} Visits`;
document.getElementById('ActiveGamesCounter').textContent = `${activeGames} Active Games`;
}).catch(error => {
console.error('Error fetching data:', error);
document.getElementById('VisitsCounter').textContent = 'Error fetching visits';
document.getElementById('ActiveGamesCounter').textContent = 'Error fetching active games';
});
</script>
</body>
</html>
Documentation created by Milton HTsin, Co-Founder at RFG Studio's.
Concept & sample code created by @raimand0425 (DISCORD), Developer at RFG Studio's.
For more information, visit RFG Studio's.
Special thanks to the RFG Studio's team for their support and contributions.